There always have to be three for some reason. Any list I make. So, in RPG idea space there are as of this moment for me the following: The original 3 volume D&D little brown books. The Legends, Tombs and Towers of Krshal. The Vaults of Vaarn. Disagreeing with this is not only required but an almost existential crisis point, so don't bother.
My forthcoming science factual RPG that makes Encounter Critical read like the menu at a diner, but only the best diner where the food is delicious and can kill you and the atmosphere is old people and crap from the 50s that can kill you.
There is a brief moment in Iain M. Banks's Use of Weapons that I think about on occasion. Zakalwe is living on a beach in a hut. The world is populated by people who are constantly on the move in giant cars. They think he is odd because he isn't moving, not because he is a beach bum. It quickly becomes clear that he is there to be alone and think things over. His interactions with other people are brief and use as little communication as possible. One day he notices a chair on the beach while he is combing his area for stuff to drag into town and sell. Some combination of the facts of his situation plus this chair led me to speculate on ways to insinuate yourself into the life of someone who isn't remotely interested in interacting with you. Introduce interesting items into their environment over some span of time without in any other way being present. Try to notice when one of these items is possibly taken by this nut you for some ...
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